by Brent Vincent
published by Adacio
Mike: It’s a slightly inferior version of Qwerkle’s iconographical Scrabble.
Mike: The island breeziness that Susan opines about so lovingly above is like nails on a chalkboard to me. I can’t shake the Jimmy Buffet Parrothead-ness of it. This is not to imply that the approach is unsuccessful, it is! It’s clearly what the designers were aiming for and they hit it right on the head! Even the style used to depict the tropical icons, done in what could be described as a “well-manicured stencil” bring to mind what may be adorned on crates coming off of an island supply vessel! I get it, and well done, but this design does not sit well with my sensibilities. Of course, she’s a little bit country, and I’m a little bit rock and roll!
|Changes in attitudes changes in Latice-tudes nothing rema-...|
Don’t hide your feelings Susan. It’s unhealthy!
Mike: I don’t have a crippling case of it, but my OCD kicks in a bit when I play this game. Unlike Scrabble and Qwerkle, the end result of the game is not a fine network of interconnected pieces, it’s a frustrating semi-network of MOSTLY interconnected pieces because of this agent in the game called the “wind” tile. This tile allows a user to “blow” a previously placed tile onto an adjacent open space on the board. This screws up the matching color/icon motif that you’d been building to and while you must lay new tiles according to the matching rules, the tile that was “blown” doesn’t need to! So you might end up with say, a green feather next to a yellow dolphin.
And have your brain explode as a result!
If you’re anything like me.
It does drive me a little crazy that they spell lattice as “latice” - this has prompted us to pronounce the game "la-teece". Also, if I have to hear Mike say “What? You blew a dolphin?!” one more time, I might scream.
|Somewhere, Tony Shalhoub is LOSING IT!|
Mike: There’s this thing in my brain the precludes me from calculating the correct half stones/sunstones that I should be awarded when I lay a tile! I know! It’s not exactly rocket science, but I have to think hard every time! I’m broken!
Mike: Yeah, for sure. Though it strikes me looking over this review that it may not seem as if I’m keen on this title. That is not the case; I do like playing it. I think it will be a good title for our non-gaming friends. Low bar for entry! That’s a nice plus. Cuz honestly, your Aunt Latice ain’t playing Arkham Horror with you after dinner next Thanksgiving, but she just might play this!
|Boy, what in the lord's name is a "meeple"???|
Click on the vid below to learn how to play, then go buy it!